A Core Developer's insights on Gazebo's Future
UB2.147 | Day 1 | 12:35 - 13:20 | Speakers: Jose Luis Rivero
Abstract
More than two decades have passed since the first steps of the Gazebo simulator, one of the early attempts to provide a fully-featured 3D environment for robotics simulation. Rewritten into modular libraries, the new Gazebo preserved most of the internals from the previous era even if new features have been added continuously.
Meantime, especially in the last 5 years, the field of robotics simulation has experienced a rapid transformation. A new generation of simulators has emerged (Isaac Sim, O3DE, Carla, etc.) showing powerful rendering capabilities and advanced physics engines, supported by GPU acceleration to enhance realism and performance. These developments have not only changed the landscape of simulation, but have also created new opportunities for integrating AI, machine learning, and robotics in more complex and scalable virtual environments.
Are there any plans to push Gazebo into the modern features? The talk will provide information directly from one of the members of the Gazebo core team about existing roadmaps, funded projects, proof of concepts and any internal discussions on what could come for Gazebo in the future.
Attachments
Links
External Links
Notice: The placeholder video image is licensed under CC BY-SA 4.0. The original image can be found hereChanges made to the image are: Cropped the image to a new ratio, part of the image was cut off.
