0 A.D.: Vulkan and its obstacles in open-source game
K.4.601 | Day 2 | 15:00 - 15:25 | Speakers: Vladislav Belov
0 A.D.: Vulkan and its obstacles in open-source game
Abstract
I've added Vulkan to our game (0 A.D. https://play0ad.com/) in the beginning of 2023 and game version with its support was released in the beginning of 2025. Since that we've collected many different feedbacks and issues with Vulkan: our implementation, driver issues and hardware problems. I'm going to share most significant ones for us including device selection and creation, RPI visual artifacts, "remote" debugging and performance fluctuations.
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Notice: The placeholder video image is licensed under CC BY-SA 4.0. The original image can be found hereChanges made to the image are: Cropped the image to a new ratio, part of the image was cut off.
