Celebrating kernel diversity with Genode
UB4.136 | Day 1 | 15:30 - 15:55 | Speakers: Alexander Boettcher
Abstract
The Genode OS framework is an open-source tool kit for building component-based operating systems. It scales from rather static embedded appliances to highly dynamic general-purpose computing as showcased by Sculpt OS. Nowadays Sculpt OS is mature, in daily use, and supports PCs, ARM notebooks and the PinePhone.
Since its inception, the Genode framework supports various microkernels and Linux at the lowest layer. Even so Genode leveraged the characteristic features of the underlying kernels, each kernel called for different trade-offs. All the requirements and expectations by the Genode framework towards the kernel are institutional knowledge of Genode's core developers and implicitly documented in Genode's foundation book.
As I'm currently in the process to enable another kernel, let's take a look back, review our experiences, re-iterate challenges we had to surmount, and draw the connection to the ongoing endeavor of broadening Genode's kernel landscape even more.
It goes without saying that no Genode talk is without a demo!
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