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Physical Computing with MIT App Inventor

UD6.205 | Day 2 | 12:30 - 14:00 | Speakers: John Maloney, Evan Patton

Physical Computing with MIT App Inventor
A picture of one of the buildings at the ULB campus

Stream opens at 12:30 (Europe/Brussels)

Notes

Abstract

Physical Computing with MIT App Inventor

MIT App Inventor is a blocks program language that makes it easy to create apps for Android phones and tablets. In this hands-on workshop you'll learn how to connect App Inventor to the physical world for remote control or data collection. Control a robotic dog, monitor an house plant, or collect data for a science experiment -- all these become easy.

Previous experience with a blocks language like Scratch is helpful but not required. This workshop is aimed at teens and adults; younger children are welcome to work with a parent.

To participate, you will need both a laptop computer and an Android phone or tablet.


Activities during FOSDEM Junior follow the Code Club policies and health and safety standards.

  • All attendees must have an adult with them
  • Remember to bring your laptop with you
  • Remember to bring an Android phone with you
  • You must book a place to attend
  • Please don’t come if you are feeling unwell

Participants are required to sign up for this activity via the registration form.

Attachments

Speakers

John Maloney
Evan Patton

Notice: The placeholder video image is licensed under CC BY-SA 4.0. The original image can be found hereChanges made to the image are: Cropped the image to a new ratio, part of the image was cut off.